Online talk
Online talk
Online talk may refer to any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver. Talk messages are generally brief in order to enable other participants to react quickly. Thereby, a feeling similar to a spoken conversation is created, which distinguishes talking from other text-based online communication forms such as Internet forums and email. Online talk may address point-to-point communications as well as multicast communications from one sender to many receivers and voice and movie talk, or may be a feature of a web conferencing service.
Online talk in a less stringent definition may be primarily any direct text-based or video-based (webcams), one-on-one talk or one-to-many group talk (formally also known as synchronous conferencing), using contraptions such as instant messengers, Internet Relay Talk (IRC), talkers and possibly MUDs. The expression online talk comes from the word talk which means "informal conversation". Online talk includes web-based applications that permit communication – often directly addressed, but anonymous inbetween users in a multi-user environment. Web conferencing is a more specific online service, that is often sold as a service, hosted on a web server managed by the vendor.
Contents
The very first online talk system was called Talkomatic, created by Doug Brown and David R. Woolley in one thousand nine hundred seventy three on the PLATO System at the University of Illinois. It suggested several channels, each of which could accommodate up to five people, with messages appearing on all users’ screens character-by-character as they were typed. Talkomatic was very popular among PLATO users into the mid-1980s. In 2014, Brown and Woolley released a web-based version of Talkomatic.
The very first online system to use the actual guideline "talk" was created for The Source in one thousand nine hundred seventy nine by Tom Walker and Fritz Thane of Dialcom, Inc.
The very first transatlantic Internet talk took place inbetween Oulu, Finland and Corvallis, Oregon in February 1989. [1]
The very first dedicated online talk service that was widely available to the public was the CompuServe CB Simulator in 1980, [Two] [Three] created by CompuServe executive Alexander "Sandy" Trevor in Columbus, Ohio. Ancestors include network talk software such as UNIX "talk" used in the 1970s.
The term chatiquette (talk etiquette) is a variation of netiquette (Internet etiquette) and describes basic rules of online communication. [Four] [Five] [6] These conventions or guidelines have been created to avoid misunderstandings and to simplify the communication inbetween users. Chatiquette varies from community to community and generally describes basic courtesy. As an example, it is considered rude to write only in upper case, because it shows up as if the user is shouting. The word "chatiquette" has been used in connection with various talk systems (e.g. Internet Relay Talk) since 1995. [7] [8]
Talks are valuable sources of various types of information, the automatic processing of which is the object of talk/text mining technologies. [Ten]
Criticism of online talking and text messaging include concern that they substitute decent English with shorthand or with an almost downright fresh hybrid language. [11] [12] [13]
Writing is switching as it takes on some of the functions and features of speech. Internet talk rooms and rapid real-time teleconferencing permit users to interact with whoever happens to coexist in cyberspace. These virtual interactions involve us in ‘talking’ more loosely and more widely than ever before. [14] With chatrooms substituting many face-to-face conversations, it is necessary to be able to have quick conversation as if the person were present, so many people learn to type as quickly as they would normally speak. Some critics [ who? ] are wary that this casual form of speech is being used so much that it will leisurely take over common grammar; however, such a switch has yet to be seen.
With the enhancing population of online chatrooms there has been a massive growth [15] of fresh words created or slang words, many of them documented on the website Urban Dictionary. Sven Birkerts wrote:
"as fresh electronic modes of communication provoke similar anxieties amongst critics who express concern that youthfull people are at risk, endangered by a rising tide of information over which the traditional controls of print media and the guardians of skill have no control on it". [16]
In Stud Merchant’s journal article Teenagers in Cyberspace: An Investigation of Language Use and Language Switch in Internet Chatrooms; Merchant says
"that teenagers and youthful people are in the leading the movement of switch as they take advantage of the possibilities of digital technology, drastically switching the face of literacy in a multiplicity of media through their uses of mobile phone text messages, e-mails, web-pages and on-line chatrooms. This fresh literacy develops abilities that may well be significant to the labor market but are presently viewed with suspicion in the media and by educationalists. [14]
Merchant also says "Junior people tend to be more adaptable than other sectors of society and, in general, quicker to adapt to fresh technology. To some extent they are the innovators, the compels of switch in the fresh communication landscape." [14] In this article he is telling that youthful people are merely adapting to what they were given.
The following are common talk programs and protocols:
- AOL Instant Messenger (AIM)
- Apple Messages
- Camfrog
- Campfire
- Gadu-Gadu
- Google Talk
- I2P-Messenger (anonymous, end-to-end encrypted im for the I2P network)
- Internet Citizen’s Band (ICB)
- ICQ (OSCAR)
- Internet Relay Talk (IRC)
- MUD
- Paltalk
- RetroShare (encrypted, decentralized)
- SILC
- Slack
- Skype
- Talk
- Talkerymail also
- TeamSpeak (TS)
- The Palace (encrypted, decentralized)
- WebChat Broadcasting System (WBS)
- Windows Live Messenger
- XMPP
- Yahoo! Messenger No longer available
Talk programs supporting numerous protocols:
Web sites with browser-based talk services (also see web talk):
Online talk
Online talk
Online talk may refer to any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver. Talk messages are generally brief in order to enable other participants to react quickly. Thereby, a feeling similar to a spoken conversation is created, which distinguishes talking from other text-based online communication forms such as Internet forums and email. Online talk may address point-to-point communications as well as multicast communications from one sender to many receivers and voice and movie talk, or may be a feature of a web conferencing service.
Online talk in a less stringent definition may be primarily any direct text-based or video-based (webcams), one-on-one talk or one-to-many group talk (formally also known as synchronous conferencing), using implements such as instant messengers, Internet Relay Talk (IRC), talkers and possibly MUDs. The expression online talk comes from the word talk which means "informal conversation". Online talk includes web-based applications that permit communication – often directly addressed, but anonymous inbetween users in a multi-user environment. Web conferencing is a more specific online service, that is often sold as a service, hosted on a web server managed by the vendor.
Contents
The very first online talk system was called Talkomatic, created by Doug Brown and David R. Woolley in one thousand nine hundred seventy three on the PLATO System at the University of Illinois. It suggested several channels, each of which could accommodate up to five people, with messages appearing on all users’ screens character-by-character as they were typed. Talkomatic was very popular among PLATO users into the mid-1980s. In 2014, Brown and Woolley released a web-based version of Talkomatic.
The very first online system to use the actual instruction "talk" was created for The Source in one thousand nine hundred seventy nine by Tom Walker and Fritz Thane of Dialcom, Inc.
The very first transatlantic Internet talk took place inbetween Oulu, Finland and Corvallis, Oregon in February 1989. [1]
The very first dedicated online talk service that was widely available to the public was the CompuServe CB Simulator in 1980, [Two] [Three] created by CompuServe executive Alexander "Sandy" Trevor in Columbus, Ohio. Ancestors include network talk software such as UNIX "talk" used in the 1970s.
The term chatiquette (talk etiquette) is a variation of netiquette (Internet etiquette) and describes basic rules of online communication. [Four] [Five] [6] These conventions or guidelines have been created to avoid misunderstandings and to simplify the communication inbetween users. Chatiquette varies from community to community and generally describes basic courtesy. As an example, it is considered rude to write only in upper case, because it shows up as if the user is shouting. The word "chatiquette" has been used in connection with various talk systems (e.g. Internet Relay Talk) since 1995. [7] [8]
Talks are valuable sources of various types of information, the automatic processing of which is the object of talk/text mining technologies. [Ten]
Criticism of online talking and text messaging include concern that they substitute decent English with shorthand or with an almost fully fresh hybrid language. [11] [12] [13]
Writing is switching as it takes on some of the functions and features of speech. Internet talk rooms and rapid real-time teleconferencing permit users to interact with whoever happens to coexist in cyberspace. These virtual interactions involve us in ‘talking’ more loosely and more widely than ever before. [14] With chatrooms substituting many face-to-face conversations, it is necessary to be able to have quick conversation as if the person were present, so many people learn to type as quickly as they would normally speak. Some critics [ who? ] are wary that this casual form of speech is being used so much that it will leisurely take over common grammar; however, such a switch has yet to be seen.
With the enhancing population of online chatrooms there has been a massive growth [15] of fresh words created or slang words, many of them documented on the website Urban Dictionary. Sven Birkerts wrote:
"as fresh electronic modes of communication provoke similar anxieties amongst critics who express concern that youthful people are at risk, endangered by a rising tide of information over which the traditional controls of print media and the guardians of skill have no control on it". [16]
In Stud Merchant’s journal article Teenagers in Cyberspace: An Investigation of Language Use and Language Switch in Internet Chatrooms; Merchant says
"that teenagers and youthful people are in the leading the movement of switch as they take advantage of the possibilities of digital technology, drastically switching the face of literacy in a multitude of media through their uses of mobile phone text messages, e-mails, web-pages and on-line chatrooms. This fresh literacy develops abilities that may well be significant to the labor market but are presently viewed with suspicion in the media and by educationalists. [14]
Merchant also says "Junior people tend to be more adaptable than other sectors of society and, in general, quicker to adapt to fresh technology. To some extent they are the innovators, the coerces of switch in the fresh communication landscape." [14] In this article he is telling that youthfull people are merely adapting to what they were given.
The following are common talk programs and protocols:
- AOL Instant Messenger (AIM)
- Apple Messages
- Camfrog
- Campfire
- Gadu-Gadu
- Google Talk
- I2P-Messenger (anonymous, end-to-end encrypted im for the I2P network)
- Internet Citizen’s Band (ICB)
- ICQ (OSCAR)
- Internet Relay Talk (IRC)
- MUD
- Paltalk
- RetroShare (encrypted, decentralized)
- SILC
- Slack
- Skype
- Talk
- Talkerymail also
- TeamSpeak (TS)
- The Palace (encrypted, decentralized)
- WebChat Broadcasting System (WBS)
- Windows Live Messenger
- XMPP
- Yahoo! Messenger No longer available
Talk programs supporting numerous protocols:
Web sites with browser-based talk services (also see web talk):
Online talk
Online talk
Online talk may refer to any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver. Talk messages are generally brief in order to enable other participants to react quickly. Thereby, a feeling similar to a spoken conversation is created, which distinguishes talking from other text-based online communication forms such as Internet forums and email. Online talk may address point-to-point communications as well as multicast communications from one sender to many receivers and voice and movie talk, or may be a feature of a web conferencing service.
Online talk in a less stringent definition may be primarily any direct text-based or video-based (webcams), one-on-one talk or one-to-many group talk (formally also known as synchronous conferencing), using devices such as instant messengers, Internet Relay Talk (IRC), talkers and possibly MUDs. The expression online talk comes from the word talk which means "informal conversation". Online talk includes web-based applications that permit communication – often directly addressed, but anonymous inbetween users in a multi-user environment. Web conferencing is a more specific online service, that is often sold as a service, hosted on a web server managed by the vendor.
Contents
The very first online talk system was called Talkomatic, created by Doug Brown and David R. Woolley in one thousand nine hundred seventy three on the PLATO System at the University of Illinois. It suggested several channels, each of which could accommodate up to five people, with messages appearing on all users’ screens character-by-character as they were typed. Talkomatic was very popular among PLATO users into the mid-1980s. In 2014, Brown and Woolley released a web-based version of Talkomatic.
The very first online system to use the actual instruction "talk" was created for The Source in one thousand nine hundred seventy nine by Tom Walker and Fritz Thane of Dialcom, Inc.
The very first transatlantic Internet talk took place inbetween Oulu, Finland and Corvallis, Oregon in February 1989. [1]
The very first dedicated online talk service that was widely available to the public was the CompuServe CB Simulator in 1980, [Two] [Three] created by CompuServe executive Alexander "Sandy" Trevor in Columbus, Ohio. Ancestors include network talk software such as UNIX "talk" used in the 1970s.
The term chatiquette (talk etiquette) is a variation of netiquette (Internet etiquette) and describes basic rules of online communication. [Four] [Five] [6] These conventions or guidelines have been created to avoid misunderstandings and to simplify the communication inbetween users. Chatiquette varies from community to community and generally describes basic courtesy. As an example, it is considered rude to write only in upper case, because it shows up as if the user is shouting. The word "chatiquette" has been used in connection with various talk systems (e.g. Internet Relay Talk) since 1995. [7] [8]
Talks are valuable sources of various types of information, the automatic processing of which is the object of talk/text mining technologies. [Ten]
Criticism of online talking and text messaging include concern that they substitute decent English with shorthand or with an almost entirely fresh hybrid language. [11] [12] [13]
Writing is switching as it takes on some of the functions and features of speech. Internet talk rooms and rapid real-time teleconferencing permit users to interact with whoever happens to coexist in cyberspace. These virtual interactions involve us in ‘talking’ more loosely and more widely than ever before. [14] With chatrooms substituting many face-to-face conversations, it is necessary to be able to have quick conversation as if the person were present, so many people learn to type as quickly as they would normally speak. Some critics [ who? ] are wary that this casual form of speech is being used so much that it will leisurely take over common grammar; however, such a switch has yet to be seen.
With the enlargening population of online chatrooms there has been a massive growth [15] of fresh words created or slang words, many of them documented on the website Urban Dictionary. Sven Birkerts wrote:
"as fresh electronic modes of communication provoke similar anxieties amongst critics who express concern that youthfull people are at risk, endangered by a rising tide of information over which the traditional controls of print media and the guardians of skill have no control on it". [16]
In Man Merchant’s journal article Teenagers in Cyberspace: An Investigation of Language Use and Language Switch in Internet Chatrooms; Merchant says
"that teenagers and youthfull people are in the leading the movement of switch as they take advantage of the possibilities of digital technology, drastically switching the face of literacy in a multitude of media through their uses of mobile phone text messages, e-mails, web-pages and on-line chatrooms. This fresh literacy develops abilities that may well be significant to the labor market but are presently viewed with suspicion in the media and by educationalists. [14]
Merchant also says "Junior people tend to be more adaptable than other sectors of society and, in general, quicker to adapt to fresh technology. To some extent they are the innovators, the coerces of switch in the fresh communication landscape." [14] In this article he is telling that youthful people are merely adapting to what they were given.
The following are common talk programs and protocols:
- AOL Instant Messenger (AIM)
- Apple Messages
- Camfrog
- Campfire
- Gadu-Gadu
- Google Talk
- I2P-Messenger (anonymous, end-to-end encrypted im for the I2P network)
- Internet Citizen’s Band (ICB)
- ICQ (OSCAR)
- Internet Relay Talk (IRC)
- MUD
- Paltalk
- RetroShare (encrypted, decentralized)
- SILC
- Slack
- Skype
- Talk
- Talkerymail also
- TeamSpeak (TS)
- The Palace (encrypted, decentralized)
- WebChat Broadcasting System (WBS)
- Windows Live Messenger
- XMPP
- Yahoo! Messenger No longer available
Talk programs supporting numerous protocols:
Web sites with browser-based talk services (also see web talk):
Online talk
Online talk
Online talk may refer to any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver. Talk messages are generally brief in order to enable other participants to react quickly. Thereby, a feeling similar to a spoken conversation is created, which distinguishes talking from other text-based online communication forms such as Internet forums and email. Online talk may address point-to-point communications as well as multicast communications from one sender to many receivers and voice and movie talk, or may be a feature of a web conferencing service.
Online talk in a less stringent definition may be primarily any direct text-based or video-based (webcams), one-on-one talk or one-to-many group talk (formally also known as synchronous conferencing), using contraptions such as instant messengers, Internet Relay Talk (IRC), talkers and possibly MUDs. The expression online talk comes from the word talk which means "informal conversation". Online talk includes web-based applications that permit communication – often directly addressed, but anonymous inbetween users in a multi-user environment. Web conferencing is a more specific online service, that is often sold as a service, hosted on a web server managed by the vendor.
Contents
The very first online talk system was called Talkomatic, created by Doug Brown and David R. Woolley in one thousand nine hundred seventy three on the PLATO System at the University of Illinois. It suggested several channels, each of which could accommodate up to five people, with messages appearing on all users’ screens character-by-character as they were typed. Talkomatic was very popular among PLATO users into the mid-1980s. In 2014, Brown and Woolley released a web-based version of Talkomatic.
The very first online system to use the actual guideline "talk" was created for The Source in one thousand nine hundred seventy nine by Tom Walker and Fritz Thane of Dialcom, Inc.
The very first transatlantic Internet talk took place inbetween Oulu, Finland and Corvallis, Oregon in February 1989. [1]
The very first dedicated online talk service that was widely available to the public was the CompuServe CB Simulator in 1980, [Two] [Three] created by CompuServe executive Alexander "Sandy" Trevor in Columbus, Ohio. Ancestors include network talk software such as UNIX "talk" used in the 1970s.
The term chatiquette (talk etiquette) is a variation of netiquette (Internet etiquette) and describes basic rules of online communication. [Four] [Five] [6] These conventions or guidelines have been created to avoid misunderstandings and to simplify the communication inbetween users. Chatiquette varies from community to community and generally describes basic courtesy. As an example, it is considered rude to write only in upper case, because it emerges as if the user is shouting. The word "chatiquette" has been used in connection with various talk systems (e.g. Internet Relay Talk) since 1995. [7] [8]
Talks are valuable sources of various types of information, the automatic processing of which is the object of talk/text mining technologies. [Ten]
Criticism of online talking and text messaging include concern that they substitute decent English with shorthand or with an almost totally fresh hybrid language. [11] [12] [13]
Writing is switching as it takes on some of the functions and features of speech. Internet talk rooms and rapid real-time teleconferencing permit users to interact with whoever happens to coexist in cyberspace. These virtual interactions involve us in ‘talking’ more loosely and more widely than ever before. [14] With chatrooms substituting many face-to-face conversations, it is necessary to be able to have quick conversation as if the person were present, so many people learn to type as quickly as they would normally speak. Some critics [ who? ] are wary that this casual form of speech is being used so much that it will leisurely take over common grammar; however, such a switch has yet to be seen.
With the enlargening population of online chatrooms there has been a massive growth [15] of fresh words created or slang words, many of them documented on the website Urban Dictionary. Sven Birkerts wrote:
"as fresh electronic modes of communication provoke similar anxieties amongst critics who express concern that youthful people are at risk, endangered by a rising tide of information over which the traditional controls of print media and the guardians of skill have no control on it". [16]
In Boy Merchant’s journal article Teenagers in Cyberspace: An Investigation of Language Use and Language Switch in Internet Chatrooms; Merchant says
"that teenagers and youthfull people are in the leading the movement of switch as they take advantage of the possibilities of digital technology, drastically switching the face of literacy in a multitude of media through their uses of mobile phone text messages, e-mails, web-pages and on-line chatrooms. This fresh literacy develops abilities that may well be significant to the labor market but are presently viewed with suspicion in the media and by educationalists. [14]
Merchant also says "Junior people tend to be more adaptable than other sectors of society and, in general, quicker to adapt to fresh technology. To some extent they are the innovators, the coerces of switch in the fresh communication landscape." [14] In this article he is telling that youthfull people are merely adapting to what they were given.
The following are common talk programs and protocols:
- AOL Instant Messenger (AIM)
- Apple Messages
- Camfrog
- Campfire
- Gadu-Gadu
- Google Talk
- I2P-Messenger (anonymous, end-to-end encrypted im for the I2P network)
- Internet Citizen’s Band (ICB)
- ICQ (OSCAR)
- Internet Relay Talk (IRC)
- MUD
- Paltalk
- RetroShare (encrypted, decentralized)
- SILC
- Slack
- Skype
- Talk
- Talkerymail also
- TeamSpeak (TS)
- The Palace (encrypted, decentralized)
- WebChat Broadcasting System (WBS)
- Windows Live Messenger
- XMPP
- Yahoo! Messenger No longer available
Talk programs supporting numerous protocols:
Web sites with browser-based talk services (also see web talk):
Online talk
Online talk
Online talk may refer to any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver. Talk messages are generally brief in order to enable other participants to react quickly. Thereby, a feeling similar to a spoken conversation is created, which distinguishes talking from other text-based online communication forms such as Internet forums and email. Online talk may address point-to-point communications as well as multicast communications from one sender to many receivers and voice and movie talk, or may be a feature of a web conferencing service.
Online talk in a less stringent definition may be primarily any direct text-based or video-based (webcams), one-on-one talk or one-to-many group talk (formally also known as synchronous conferencing), using implements such as instant messengers, Internet Relay Talk (IRC), talkers and possibly MUDs. The expression online talk comes from the word talk which means "informal conversation". Online talk includes web-based applications that permit communication – often directly addressed, but anonymous inbetween users in a multi-user environment. Web conferencing is a more specific online service, that is often sold as a service, hosted on a web server managed by the vendor.
Contents
The very first online talk system was called Talkomatic, created by Doug Brown and David R. Woolley in one thousand nine hundred seventy three on the PLATO System at the University of Illinois. It suggested several channels, each of which could accommodate up to five people, with messages appearing on all users’ screens character-by-character as they were typed. Talkomatic was very popular among PLATO users into the mid-1980s. In 2014, Brown and Woolley released a web-based version of Talkomatic.
The very first online system to use the actual instruction "talk" was created for The Source in one thousand nine hundred seventy nine by Tom Walker and Fritz Thane of Dialcom, Inc.
The very first transatlantic Internet talk took place inbetween Oulu, Finland and Corvallis, Oregon in February 1989. [1]
The very first dedicated online talk service that was widely available to the public was the CompuServe CB Simulator in 1980, [Two] [Trio] created by CompuServe executive Alexander "Sandy" Trevor in Columbus, Ohio. Ancestors include network talk software such as UNIX "talk" used in the 1970s.
The term chatiquette (talk etiquette) is a variation of netiquette (Internet etiquette) and describes basic rules of online communication. [Four] [Five] [6] These conventions or guidelines have been created to avoid misunderstandings and to simplify the communication inbetween users. Chatiquette varies from community to community and generally describes basic courtesy. As an example, it is considered rude to write only in upper case, because it emerges as if the user is shouting. The word "chatiquette" has been used in connection with various talk systems (e.g. Internet Relay Talk) since 1995. [7] [8]
Talks are valuable sources of various types of information, the automatic processing of which is the object of talk/text mining technologies. [Ten]
Criticism of online talking and text messaging include concern that they substitute decent English with shorthand or with an almost totally fresh hybrid language. [11] [12] [13]
Writing is switching as it takes on some of the functions and features of speech. Internet talk rooms and rapid real-time teleconferencing permit users to interact with whoever happens to coexist in cyberspace. These virtual interactions involve us in ‘talking’ more loosely and more widely than ever before. [14] With chatrooms substituting many face-to-face conversations, it is necessary to be able to have quick conversation as if the person were present, so many people learn to type as quickly as they would normally speak. Some critics [ who? ] are wary that this casual form of speech is being used so much that it will leisurely take over common grammar; however, such a switch has yet to be seen.
With the enhancing population of online chatrooms there has been a massive growth [15] of fresh words created or slang words, many of them documented on the website Urban Dictionary. Sven Birkerts wrote:
"as fresh electronic modes of communication provoke similar anxieties amongst critics who express concern that youthful people are at risk, endangered by a rising tide of information over which the traditional controls of print media and the guardians of skill have no control on it". [16]
In Stud Merchant’s journal article Teenagers in Cyberspace: An Investigation of Language Use and Language Switch in Internet Chatrooms; Merchant says
"that teenagers and youthfull people are in the leading the movement of switch as they take advantage of the possibilities of digital technology, drastically switching the face of literacy in a multitude of media through their uses of mobile phone text messages, e-mails, web-pages and on-line chatrooms. This fresh literacy develops abilities that may well be significant to the labor market but are presently viewed with suspicion in the media and by educationalists. [14]
Merchant also says "Junior people tend to be more adaptable than other sectors of society and, in general, quicker to adapt to fresh technology. To some extent they are the innovators, the coerces of switch in the fresh communication landscape." [14] In this article he is telling that youthful people are merely adapting to what they were given.
The following are common talk programs and protocols:
- AOL Instant Messenger (AIM)
- Apple Messages
- Camfrog
- Campfire
- Gadu-Gadu
- Google Talk
- I2P-Messenger (anonymous, end-to-end encrypted im for the I2P network)
- Internet Citizen’s Band (ICB)
- ICQ (OSCAR)
- Internet Relay Talk (IRC)
- MUD
- Paltalk
- RetroShare (encrypted, decentralized)
- SILC
- Slack
- Skype
- Talk
- Talkerymail also
- TeamSpeak (TS)
- The Palace (encrypted, decentralized)
- WebChat Broadcasting System (WBS)
- Windows Live Messenger
- XMPP
- Yahoo! Messenger No longer available
Talk programs supporting numerous protocols:
Web sites with browser-based talk services (also see web talk):
Online talk
Online talk
Online talk may refer to any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver. Talk messages are generally brief in order to enable other participants to react quickly. Thereby, a feeling similar to a spoken conversation is created, which distinguishes talking from other text-based online communication forms such as Internet forums and email. Online talk may address point-to-point communications as well as multicast communications from one sender to many receivers and voice and movie talk, or may be a feature of a web conferencing service.
Online talk in a less stringent definition may be primarily any direct text-based or video-based (webcams), one-on-one talk or one-to-many group talk (formally also known as synchronous conferencing), using devices such as instant messengers, Internet Relay Talk (IRC), talkers and possibly MUDs. The expression online talk comes from the word talk which means "informal conversation". Online talk includes web-based applications that permit communication – often directly addressed, but anonymous inbetween users in a multi-user environment. Web conferencing is a more specific online service, that is often sold as a service, hosted on a web server managed by the vendor.
Contents
The very first online talk system was called Talkomatic, created by Doug Brown and David R. Woolley in one thousand nine hundred seventy three on the PLATO System at the University of Illinois. It suggested several channels, each of which could accommodate up to five people, with messages appearing on all users’ screens character-by-character as they were typed. Talkomatic was very popular among PLATO users into the mid-1980s. In 2014, Brown and Woolley released a web-based version of Talkomatic.
The very first online system to use the actual instruction "talk" was created for The Source in one thousand nine hundred seventy nine by Tom Walker and Fritz Thane of Dialcom, Inc.
The very first transatlantic Internet talk took place inbetween Oulu, Finland and Corvallis, Oregon in February 1989. [1]
The very first dedicated online talk service that was widely available to the public was the CompuServe CB Simulator in 1980, [Two] [Three] created by CompuServe executive Alexander "Sandy" Trevor in Columbus, Ohio. Ancestors include network talk software such as UNIX "talk" used in the 1970s.
The term chatiquette (talk etiquette) is a variation of netiquette (Internet etiquette) and describes basic rules of online communication. [Four] [Five] [6] These conventions or guidelines have been created to avoid misunderstandings and to simplify the communication inbetween users. Chatiquette varies from community to community and generally describes basic courtesy. As an example, it is considered rude to write only in upper case, because it shows up as if the user is shouting. The word "chatiquette" has been used in connection with various talk systems (e.g. Internet Relay Talk) since 1995. [7] [8]
Talks are valuable sources of various types of information, the automatic processing of which is the object of talk/text mining technologies. [Ten]
Criticism of online talking and text messaging include concern that they substitute decent English with shorthand or with an almost fully fresh hybrid language. [11] [12] [13]
Writing is switching as it takes on some of the functions and features of speech. Internet talk rooms and rapid real-time teleconferencing permit users to interact with whoever happens to coexist in cyberspace. These virtual interactions involve us in ‘talking’ more loosely and more widely than ever before. [14] With chatrooms substituting many face-to-face conversations, it is necessary to be able to have quick conversation as if the person were present, so many people learn to type as quickly as they would normally speak. Some critics [ who? ] are wary that this casual form of speech is being used so much that it will leisurely take over common grammar; however, such a switch has yet to be seen.
With the enhancing population of online chatrooms there has been a massive growth [15] of fresh words created or slang words, many of them documented on the website Urban Dictionary. Sven Birkerts wrote:
"as fresh electronic modes of communication provoke similar anxieties amongst critics who express concern that youthfull people are at risk, endangered by a rising tide of information over which the traditional controls of print media and the guardians of skill have no control on it". [16]
In Man Merchant’s journal article Teenagers in Cyberspace: An Investigation of Language Use and Language Switch in Internet Chatrooms; Merchant says
"that teenagers and youthfull people are in the leading the movement of switch as they take advantage of the possibilities of digital technology, drastically switching the face of literacy in a multiplicity of media through their uses of mobile phone text messages, e-mails, web-pages and on-line chatrooms. This fresh literacy develops abilities that may well be significant to the labor market but are presently viewed with suspicion in the media and by educationalists. [14]
Merchant also says "Junior people tend to be more adaptable than other sectors of society and, in general, quicker to adapt to fresh technology. To some extent they are the innovators, the coerces of switch in the fresh communication landscape." [14] In this article he is telling that youthful people are merely adapting to what they were given.
The following are common talk programs and protocols:
- AOL Instant Messenger (AIM)
- Apple Messages
- Camfrog
- Campfire
- Gadu-Gadu
- Google Talk
- I2P-Messenger (anonymous, end-to-end encrypted im for the I2P network)
- Internet Citizen’s Band (ICB)
- ICQ (OSCAR)
- Internet Relay Talk (IRC)
- MUD
- Paltalk
- RetroShare (encrypted, decentralized)
- SILC
- Slack
- Skype
- Talk
- Talkerymail also
- TeamSpeak (TS)
- The Palace (encrypted, decentralized)
- WebChat Broadcasting System (WBS)
- Windows Live Messenger
- XMPP
- Yahoo! Messenger No longer available
Talk programs supporting numerous protocols:
Web sites with browser-based talk services (also see web talk):
Online talk
Online talk
Online talk may refer to any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver. Talk messages are generally brief in order to enable other participants to react quickly. Thereby, a feeling similar to a spoken conversation is created, which distinguishes talking from other text-based online communication forms such as Internet forums and email. Online talk may address point-to-point communications as well as multicast communications from one sender to many receivers and voice and movie talk, or may be a feature of a web conferencing service.
Online talk in a less stringent definition may be primarily any direct text-based or video-based (webcams), one-on-one talk or one-to-many group talk (formally also known as synchronous conferencing), using devices such as instant messengers, Internet Relay Talk (IRC), talkers and possibly MUDs. The expression online talk comes from the word talk which means "informal conversation". Online talk includes web-based applications that permit communication – often directly addressed, but anonymous inbetween users in a multi-user environment. Web conferencing is a more specific online service, that is often sold as a service, hosted on a web server managed by the vendor.
Contents
The very first online talk system was called Talkomatic, created by Doug Brown and David R. Woolley in one thousand nine hundred seventy three on the PLATO System at the University of Illinois. It suggested several channels, each of which could accommodate up to five people, with messages appearing on all users’ screens character-by-character as they were typed. Talkomatic was very popular among PLATO users into the mid-1980s. In 2014, Brown and Woolley released a web-based version of Talkomatic.
The very first online system to use the actual instruction "talk" was created for The Source in one thousand nine hundred seventy nine by Tom Walker and Fritz Thane of Dialcom, Inc.
The very first transatlantic Internet talk took place inbetween Oulu, Finland and Corvallis, Oregon in February 1989. [1]
The very first dedicated online talk service that was widely available to the public was the CompuServe CB Simulator in 1980, [Two] [Trio] created by CompuServe executive Alexander "Sandy" Trevor in Columbus, Ohio. Ancestors include network talk software such as UNIX "talk" used in the 1970s.
The term chatiquette (talk etiquette) is a variation of netiquette (Internet etiquette) and describes basic rules of online communication. [Four] [Five] [6] These conventions or guidelines have been created to avoid misunderstandings and to simplify the communication inbetween users. Chatiquette varies from community to community and generally describes basic courtesy. As an example, it is considered rude to write only in upper case, because it emerges as if the user is shouting. The word "chatiquette" has been used in connection with various talk systems (e.g. Internet Relay Talk) since 1995. [7] [8]
Talks are valuable sources of various types of information, the automatic processing of which is the object of talk/text mining technologies. [Ten]
Criticism of online talking and text messaging include concern that they substitute decent English with shorthand or with an almost fully fresh hybrid language. [11] [12] [13]
Writing is switching as it takes on some of the functions and features of speech. Internet talk rooms and rapid real-time teleconferencing permit users to interact with whoever happens to coexist in cyberspace. These virtual interactions involve us in ‘talking’ more loosely and more widely than ever before. [14] With chatrooms substituting many face-to-face conversations, it is necessary to be able to have quick conversation as if the person were present, so many people learn to type as quickly as they would normally speak. Some critics [ who? ] are wary that this casual form of speech is being used so much that it will leisurely take over common grammar; however, such a switch has yet to be seen.
With the enhancing population of online chatrooms there has been a massive growth [15] of fresh words created or slang words, many of them documented on the website Urban Dictionary. Sven Birkerts wrote:
"as fresh electronic modes of communication provoke similar anxieties amongst critics who express concern that youthful people are at risk, endangered by a rising tide of information over which the traditional controls of print media and the guardians of skill have no control on it". [16]
In Dude Merchant’s journal article Teenagers in Cyberspace: An Investigation of Language Use and Language Switch in Internet Chatrooms; Merchant says
"that teenagers and youthful people are in the leading the movement of switch as they take advantage of the possibilities of digital technology, drastically switching the face of literacy in a diversity of media through their uses of mobile phone text messages, e-mails, web-pages and on-line chatrooms. This fresh literacy develops abilities that may well be significant to the labor market but are presently viewed with suspicion in the media and by educationalists. [14]
Merchant also says "Junior people tend to be more adaptable than other sectors of society and, in general, quicker to adapt to fresh technology. To some extent they are the innovators, the compels of switch in the fresh communication landscape." [14] In this article he is telling that youthfull people are merely adapting to what they were given.
The following are common talk programs and protocols:
- AOL Instant Messenger (AIM)
- Apple Messages
- Camfrog
- Campfire
- Gadu-Gadu
- Google Talk
- I2P-Messenger (anonymous, end-to-end encrypted im for the I2P network)
- Internet Citizen’s Band (ICB)
- ICQ (OSCAR)
- Internet Relay Talk (IRC)
- MUD
- Paltalk
- RetroShare (encrypted, decentralized)
- SILC
- Slack
- Skype
- Talk
- Talkerymail also
- TeamSpeak (TS)
- The Palace (encrypted, decentralized)
- WebChat Broadcasting System (WBS)
- Windows Live Messenger
- XMPP
- Yahoo! Messenger No longer available
Talk programs supporting numerous protocols:
Web sites with browser-based talk services (also see web talk):
Online talk
Online talk
Online talk may refer to any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver. Talk messages are generally brief in order to enable other participants to react quickly. Thereby, a feeling similar to a spoken conversation is created, which distinguishes talking from other text-based online communication forms such as Internet forums and email. Online talk may address point-to-point communications as well as multicast communications from one sender to many receivers and voice and movie talk, or may be a feature of a web conferencing service.
Online talk in a less stringent definition may be primarily any direct text-based or video-based (webcams), one-on-one talk or one-to-many group talk (formally also known as synchronous conferencing), using instruments such as instant messengers, Internet Relay Talk (IRC), talkers and possibly MUDs. The expression online talk comes from the word talk which means "informal conversation". Online talk includes web-based applications that permit communication – often directly addressed, but anonymous inbetween users in a multi-user environment. Web conferencing is a more specific online service, that is often sold as a service, hosted on a web server managed by the vendor.
Contents
The very first online talk system was called Talkomatic, created by Doug Brown and David R. Woolley in one thousand nine hundred seventy three on the PLATO System at the University of Illinois. It suggested several channels, each of which could accommodate up to five people, with messages appearing on all users’ screens character-by-character as they were typed. Talkomatic was very popular among PLATO users into the mid-1980s. In 2014, Brown and Woolley released a web-based version of Talkomatic.
The very first online system to use the actual directive "talk" was created for The Source in one thousand nine hundred seventy nine by Tom Walker and Fritz Thane of Dialcom, Inc.
The very first transatlantic Internet talk took place inbetween Oulu, Finland and Corvallis, Oregon in February 1989. [1]
The very first dedicated online talk service that was widely available to the public was the CompuServe CB Simulator in 1980, [Two] [Trio] created by CompuServe executive Alexander "Sandy" Trevor in Columbus, Ohio. Ancestors include network talk software such as UNIX "talk" used in the 1970s.
The term chatiquette (talk etiquette) is a variation of netiquette (Internet etiquette) and describes basic rules of online communication. [Four] [Five] [6] These conventions or guidelines have been created to avoid misunderstandings and to simplify the communication inbetween users. Chatiquette varies from community to community and generally describes basic courtesy. As an example, it is considered rude to write only in upper case, because it emerges as if the user is shouting. The word "chatiquette" has been used in connection with various talk systems (e.g. Internet Relay Talk) since 1995. [7] [8]
Talks are valuable sources of various types of information, the automatic processing of which is the object of talk/text mining technologies. [Ten]
Criticism of online talking and text messaging include concern that they substitute decent English with shorthand or with an almost totally fresh hybrid language. [11] [12] [13]
Writing is switching as it takes on some of the functions and features of speech. Internet talk rooms and rapid real-time teleconferencing permit users to interact with whoever happens to coexist in cyberspace. These virtual interactions involve us in ‘talking’ more loosely and more widely than ever before. [14] With chatrooms substituting many face-to-face conversations, it is necessary to be able to have quick conversation as if the person were present, so many people learn to type as quickly as they would normally speak. Some critics [ who? ] are wary that this casual form of speech is being used so much that it will leisurely take over common grammar; however, such a switch has yet to be seen.
With the enhancing population of online chatrooms there has been a massive growth [15] of fresh words created or slang words, many of them documented on the website Urban Dictionary. Sven Birkerts wrote:
"as fresh electronic modes of communication provoke similar anxieties amongst critics who express concern that youthful people are at risk, endangered by a rising tide of information over which the traditional controls of print media and the guardians of skill have no control on it". [16]
In Fellow Merchant’s journal article Teenagers in Cyberspace: An Investigation of Language Use and Language Switch in Internet Chatrooms; Merchant says
"that teenagers and youthfull people are in the leading the movement of switch as they take advantage of the possibilities of digital technology, drastically switching the face of literacy in a multitude of media through their uses of mobile phone text messages, e-mails, web-pages and on-line chatrooms. This fresh literacy develops abilities that may well be significant to the labor market but are presently viewed with suspicion in the media and by educationalists. [14]
Merchant also says "Junior people tend to be more adaptable than other sectors of society and, in general, quicker to adapt to fresh technology. To some extent they are the innovators, the compels of switch in the fresh communication landscape." [14] In this article he is telling that youthfull people are merely adapting to what they were given.
The following are common talk programs and protocols:
- AOL Instant Messenger (AIM)
- Apple Messages
- Camfrog
- Campfire
- Gadu-Gadu
- Google Talk
- I2P-Messenger (anonymous, end-to-end encrypted im for the I2P network)
- Internet Citizen’s Band (ICB)
- ICQ (OSCAR)
- Internet Relay Talk (IRC)
- MUD
- Paltalk
- RetroShare (encrypted, decentralized)
- SILC
- Slack
- Skype
- Talk
- Talkerymail also
- TeamSpeak (TS)
- The Palace (encrypted, decentralized)
- WebChat Broadcasting System (WBS)
- Windows Live Messenger
- XMPP
- Yahoo! Messenger No longer available
Talk programs supporting numerous protocols:
Web sites with browser-based talk services (also see web talk):
Online talk
Online talk
Online talk may refer to any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver. Talk messages are generally brief in order to enable other participants to react quickly. Thereby, a feeling similar to a spoken conversation is created, which distinguishes talking from other text-based online communication forms such as Internet forums and email. Online talk may address point-to-point communications as well as multicast communications from one sender to many receivers and voice and movie talk, or may be a feature of a web conferencing service.
Online talk in a less stringent definition may be primarily any direct text-based or video-based (webcams), one-on-one talk or one-to-many group talk (formally also known as synchronous conferencing), using implements such as instant messengers, Internet Relay Talk (IRC), talkers and possibly MUDs. The expression online talk comes from the word talk which means "informal conversation". Online talk includes web-based applications that permit communication – often directly addressed, but anonymous inbetween users in a multi-user environment. Web conferencing is a more specific online service, that is often sold as a service, hosted on a web server managed by the vendor.
Contents
The very first online talk system was called Talkomatic, created by Doug Brown and David R. Woolley in one thousand nine hundred seventy three on the PLATO System at the University of Illinois. It suggested several channels, each of which could accommodate up to five people, with messages appearing on all users’ screens character-by-character as they were typed. Talkomatic was very popular among PLATO users into the mid-1980s. In 2014, Brown and Woolley released a web-based version of Talkomatic.
The very first online system to use the actual instruction "talk" was created for The Source in one thousand nine hundred seventy nine by Tom Walker and Fritz Thane of Dialcom, Inc.
The very first transatlantic Internet talk took place inbetween Oulu, Finland and Corvallis, Oregon in February 1989. [1]
The very first dedicated online talk service that was widely available to the public was the CompuServe CB Simulator in 1980, [Two] [Three] created by CompuServe executive Alexander "Sandy" Trevor in Columbus, Ohio. Ancestors include network talk software such as UNIX "talk" used in the 1970s.
The term chatiquette (talk etiquette) is a variation of netiquette (Internet etiquette) and describes basic rules of online communication. [Four] [Five] [6] These conventions or guidelines have been created to avoid misunderstandings and to simplify the communication inbetween users. Chatiquette varies from community to community and generally describes basic courtesy. As an example, it is considered rude to write only in upper case, because it shows up as if the user is shouting. The word "chatiquette" has been used in connection with various talk systems (e.g. Internet Relay Talk) since 1995. [7] [8]
Talks are valuable sources of various types of information, the automatic processing of which is the object of talk/text mining technologies. [Ten]
Criticism of online talking and text messaging include concern that they substitute decent English with shorthand or with an almost fully fresh hybrid language. [11] [12] [13]
Writing is switching as it takes on some of the functions and features of speech. Internet talk rooms and rapid real-time teleconferencing permit users to interact with whoever happens to coexist in cyberspace. These virtual interactions involve us in ‘talking’ more loosely and more widely than ever before. [14] With chatrooms substituting many face-to-face conversations, it is necessary to be able to have quick conversation as if the person were present, so many people learn to type as quickly as they would normally speak. Some critics [ who? ] are wary that this casual form of speech is being used so much that it will leisurely take over common grammar; however, such a switch has yet to be seen.
With the enlargening population of online chatrooms there has been a massive growth [15] of fresh words created or slang words, many of them documented on the website Urban Dictionary. Sven Birkerts wrote:
"as fresh electronic modes of communication provoke similar anxieties amongst critics who express concern that youthfull people are at risk, endangered by a rising tide of information over which the traditional controls of print media and the guardians of skill have no control on it". [16]
In Man Merchant’s journal article Teenagers in Cyberspace: An Investigation of Language Use and Language Switch in Internet Chatrooms; Merchant says
"that teenagers and youthfull people are in the leading the movement of switch as they take advantage of the possibilities of digital technology, drastically switching the face of literacy in a multitude of media through their uses of mobile phone text messages, e-mails, web-pages and on-line chatrooms. This fresh literacy develops abilities that may well be significant to the labor market but are presently viewed with suspicion in the media and by educationalists. [14]
Merchant also says "Junior people tend to be more adaptable than other sectors of society and, in general, quicker to adapt to fresh technology. To some extent they are the innovators, the compels of switch in the fresh communication landscape." [14] In this article he is telling that youthfull people are merely adapting to what they were given.
The following are common talk programs and protocols:
- AOL Instant Messenger (AIM)
- Apple Messages
- Camfrog
- Campfire
- Gadu-Gadu
- Google Talk
- I2P-Messenger (anonymous, end-to-end encrypted im for the I2P network)
- Internet Citizen’s Band (ICB)
- ICQ (OSCAR)
- Internet Relay Talk (IRC)
- MUD
- Paltalk
- RetroShare (encrypted, decentralized)
- SILC
- Slack
- Skype
- Talk
- Talkerymail also
- TeamSpeak (TS)
- The Palace (encrypted, decentralized)
- WebChat Broadcasting System (WBS)
- Windows Live Messenger
- XMPP
- Yahoo! Messenger No longer available
Talk programs supporting numerous protocols:
Web sites with browser-based talk services (also see web talk):
Online talk
Online talk
Online talk may refer to any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver. Talk messages are generally brief in order to enable other participants to react quickly. Thereby, a feeling similar to a spoken conversation is created, which distinguishes talking from other text-based online communication forms such as Internet forums and email. Online talk may address point-to-point communications as well as multicast communications from one sender to many receivers and voice and movie talk, or may be a feature of a web conferencing service.
Online talk in a less stringent definition may be primarily any direct text-based or video-based (webcams), one-on-one talk or one-to-many group talk (formally also known as synchronous conferencing), using devices such as instant messengers, Internet Relay Talk (IRC), talkers and possibly MUDs. The expression online talk comes from the word talk which means "informal conversation". Online talk includes web-based applications that permit communication – often directly addressed, but anonymous inbetween users in a multi-user environment. Web conferencing is a more specific online service, that is often sold as a service, hosted on a web server managed by the vendor.
Contents
The very first online talk system was called Talkomatic, created by Doug Brown and David R. Woolley in one thousand nine hundred seventy three on the PLATO System at the University of Illinois. It suggested several channels, each of which could accommodate up to five people, with messages appearing on all users’ screens character-by-character as they were typed. Talkomatic was very popular among PLATO users into the mid-1980s. In 2014, Brown and Woolley released a web-based version of Talkomatic.
The very first online system to use the actual directive "talk" was created for The Source in one thousand nine hundred seventy nine by Tom Walker and Fritz Thane of Dialcom, Inc.
The very first transatlantic Internet talk took place inbetween Oulu, Finland and Corvallis, Oregon in February 1989. [1]
The very first dedicated online talk service that was widely available to the public was the CompuServe CB Simulator in 1980, [Two] [Three] created by CompuServe executive Alexander "Sandy" Trevor in Columbus, Ohio. Ancestors include network talk software such as UNIX "talk" used in the 1970s.
The term chatiquette (talk etiquette) is a variation of netiquette (Internet etiquette) and describes basic rules of online communication. [Four] [Five] [6] These conventions or guidelines have been created to avoid misunderstandings and to simplify the communication inbetween users. Chatiquette varies from community to community and generally describes basic courtesy. As an example, it is considered rude to write only in upper case, because it shows up as if the user is shouting. The word "chatiquette" has been used in connection with various talk systems (e.g. Internet Relay Talk) since 1995. [7] [8]
Talks are valuable sources of various types of information, the automatic processing of which is the object of talk/text mining technologies. [Ten]
Criticism of online talking and text messaging include concern that they substitute decent English with shorthand or with an almost fully fresh hybrid language. [11] [12] [13]
Writing is switching as it takes on some of the functions and features of speech. Internet talk rooms and rapid real-time teleconferencing permit users to interact with whoever happens to coexist in cyberspace. These virtual interactions involve us in ‘talking’ more loosely and more widely than ever before. [14] With chatrooms substituting many face-to-face conversations, it is necessary to be able to have quick conversation as if the person were present, so many people learn to type as quickly as they would normally speak. Some critics [ who? ] are wary that this casual form of speech is being used so much that it will leisurely take over common grammar; however, such a switch has yet to be seen.
With the enhancing population of online chatrooms there has been a massive growth [15] of fresh words created or slang words, many of them documented on the website Urban Dictionary. Sven Birkerts wrote:
"as fresh electronic modes of communication provoke similar anxieties amongst critics who express concern that youthful people are at risk, endangered by a rising tide of information over which the traditional controls of print media and the guardians of skill have no control on it". [16]
In Fellow Merchant’s journal article Teenagers in Cyberspace: An Investigation of Language Use and Language Switch in Internet Chatrooms; Merchant says
"that teenagers and youthful people are in the leading the movement of switch as they take advantage of the possibilities of digital technology, drastically switching the face of literacy in a multiplicity of media through their uses of mobile phone text messages, e-mails, web-pages and on-line chatrooms. This fresh literacy develops abilities that may well be significant to the labor market but are presently viewed with suspicion in the media and by educationalists. [14]
Merchant also says "Junior people tend to be more adaptable than other sectors of society and, in general, quicker to adapt to fresh technology. To some extent they are the innovators, the coerces of switch in the fresh communication landscape." [14] In this article he is telling that youthful people are merely adapting to what they were given.
The following are common talk programs and protocols:
- AOL Instant Messenger (AIM)
- Apple Messages
- Camfrog
- Campfire
- Gadu-Gadu
- Google Talk
- I2P-Messenger (anonymous, end-to-end encrypted im for the I2P network)
- Internet Citizen’s Band (ICB)
- ICQ (OSCAR)
- Internet Relay Talk (IRC)
- MUD
- Paltalk
- RetroShare (encrypted, decentralized)
- SILC
- Slack
- Skype
- Talk
- Talkerymail also
- TeamSpeak (TS)
- The Palace (encrypted, decentralized)
- WebChat Broadcasting System (WBS)
- Windows Live Messenger
- XMPP
- Yahoo! Messenger No longer available
Talk programs supporting numerous protocols:
Web sites with browser-based talk services (also see web talk):
Online talk
Online talk
Online talk may refer to any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver. Talk messages are generally brief in order to enable other participants to react quickly. Thereby, a feeling similar to a spoken conversation is created, which distinguishes talking from other text-based online communication forms such as Internet forums and email. Online talk may address point-to-point communications as well as multicast communications from one sender to many receivers and voice and movie talk, or may be a feature of a web conferencing service.
Online talk in a less stringent definition may be primarily any direct text-based or video-based (webcams), one-on-one talk or one-to-many group talk (formally also known as synchronous conferencing), using implements such as instant messengers, Internet Relay Talk (IRC), talkers and possibly MUDs. The expression online talk comes from the word talk which means "informal conversation". Online talk includes web-based applications that permit communication – often directly addressed, but anonymous inbetween users in a multi-user environment. Web conferencing is a more specific online service, that is often sold as a service, hosted on a web server managed by the vendor.
Contents
The very first online talk system was called Talkomatic, created by Doug Brown and David R. Woolley in one thousand nine hundred seventy three on the PLATO System at the University of Illinois. It suggested several channels, each of which could accommodate up to five people, with messages appearing on all users’ screens character-by-character as they were typed. Talkomatic was very popular among PLATO users into the mid-1980s. In 2014, Brown and Woolley released a web-based version of Talkomatic.
The very first online system to use the actual instruction "talk" was created for The Source in one thousand nine hundred seventy nine by Tom Walker and Fritz Thane of Dialcom, Inc.
The very first transatlantic Internet talk took place inbetween Oulu, Finland and Corvallis, Oregon in February 1989. [1]
The very first dedicated online talk service that was widely available to the public was the CompuServe CB Simulator in 1980, [Two] [Trio] created by CompuServe executive Alexander "Sandy" Trevor in Columbus, Ohio. Ancestors include network talk software such as UNIX "talk" used in the 1970s.
The term chatiquette (talk etiquette) is a variation of netiquette (Internet etiquette) and describes basic rules of online communication. [Four] [Five] [6] These conventions or guidelines have been created to avoid misunderstandings and to simplify the communication inbetween users. Chatiquette varies from community to community and generally describes basic courtesy. As an example, it is considered rude to write only in upper case, because it shows up as if the user is shouting. The word "chatiquette" has been used in connection with various talk systems (e.g. Internet Relay Talk) since 1995. [7] [8]
Talks are valuable sources of various types of information, the automatic processing of which is the object of talk/text mining technologies. [Ten]
Criticism of online talking and text messaging include concern that they substitute decent English with shorthand or with an almost fully fresh hybrid language. [11] [12] [13]
Writing is switching as it takes on some of the functions and features of speech. Internet talk rooms and rapid real-time teleconferencing permit users to interact with whoever happens to coexist in cyberspace. These virtual interactions involve us in ‘talking’ more loosely and more widely than ever before. [14] With chatrooms substituting many face-to-face conversations, it is necessary to be able to have quick conversation as if the person were present, so many people learn to type as quickly as they would normally speak. Some critics [ who? ] are wary that this casual form of speech is being used so much that it will leisurely take over common grammar; however, such a switch has yet to be seen.
With the enhancing population of online chatrooms there has been a massive growth [15] of fresh words created or slang words, many of them documented on the website Urban Dictionary. Sven Birkerts wrote:
"as fresh electronic modes of communication provoke similar anxieties amongst critics who express concern that youthfull people are at risk, endangered by a rising tide of information over which the traditional controls of print media and the guardians of skill have no control on it". [16]
In Stud Merchant’s journal article Teenagers in Cyberspace: An Investigation of Language Use and Language Switch in Internet Chatrooms; Merchant says
"that teenagers and youthfull people are in the leading the movement of switch as they take advantage of the possibilities of digital technology, drastically switching the face of literacy in a multitude of media through their uses of mobile phone text messages, e-mails, web-pages and on-line chatrooms. This fresh literacy develops abilities that may well be significant to the labor market but are presently viewed with suspicion in the media and by educationalists. [14]
Merchant also says "Junior people tend to be more adaptable than other sectors of society and, in general, quicker to adapt to fresh technology. To some extent they are the innovators, the compels of switch in the fresh communication landscape." [14] In this article he is telling that youthful people are merely adapting to what they were given.
The following are common talk programs and protocols:
- AOL Instant Messenger (AIM)
- Apple Messages
- Camfrog
- Campfire
- Gadu-Gadu
- Google Talk
- I2P-Messenger (anonymous, end-to-end encrypted im for the I2P network)
- Internet Citizen’s Band (ICB)
- ICQ (OSCAR)
- Internet Relay Talk (IRC)
- MUD
- Paltalk
- RetroShare (encrypted, decentralized)
- SILC
- Slack
- Skype
- Talk
- Talkerymail also
- TeamSpeak (TS)
- The Palace (encrypted, decentralized)
- WebChat Broadcasting System (WBS)
- Windows Live Messenger
- XMPP
- Yahoo! Messenger No longer available
Talk programs supporting numerous protocols:
Web sites with browser-based talk services (also see web talk):
Online talk
Online talk
Online talk may refer to any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver. Talk messages are generally brief in order to enable other participants to react quickly. Thereby, a feeling similar to a spoken conversation is created, which distinguishes talking from other text-based online communication forms such as Internet forums and email. Online talk may address point-to-point communications as well as multicast communications from one sender to many receivers and voice and movie talk, or may be a feature of a web conferencing service.
Online talk in a less stringent definition may be primarily any direct text-based or video-based (webcams), one-on-one talk or one-to-many group talk (formally also known as synchronous conferencing), using instruments such as instant messengers, Internet Relay Talk (IRC), talkers and possibly MUDs. The expression online talk comes from the word talk which means "informal conversation". Online talk includes web-based applications that permit communication – often directly addressed, but anonymous inbetween users in a multi-user environment. Web conferencing is a more specific online service, that is often sold as a service, hosted on a web server managed by the vendor.
Contents
The very first online talk system was called Talkomatic, created by Doug Brown and David R. Woolley in one thousand nine hundred seventy three on the PLATO System at the University of Illinois. It suggested several channels, each of which could accommodate up to five people, with messages appearing on all users’ screens character-by-character as they were typed. Talkomatic was very popular among PLATO users into the mid-1980s. In 2014, Brown and Woolley released a web-based version of Talkomatic.
The very first online system to use the actual instruction "talk" was created for The Source in one thousand nine hundred seventy nine by Tom Walker and Fritz Thane of Dialcom, Inc.
The very first transatlantic Internet talk took place inbetween Oulu, Finland and Corvallis, Oregon in February 1989. [1]
The very first dedicated online talk service that was widely available to the public was the CompuServe CB Simulator in 1980, [Two] [Trio] created by CompuServe executive Alexander "Sandy" Trevor in Columbus, Ohio. Ancestors include network talk software such as UNIX "talk" used in the 1970s.
The term chatiquette (talk etiquette) is a variation of netiquette (Internet etiquette) and describes basic rules of online communication. [Four] [Five] [6] These conventions or guidelines have been created to avoid misunderstandings and to simplify the communication inbetween users. Chatiquette varies from community to community and generally describes basic courtesy. As an example, it is considered rude to write only in upper case, because it shows up as if the user is shouting. The word "chatiquette" has been used in connection with various talk systems (e.g. Internet Relay Talk) since 1995. [7] [8]
Talks are valuable sources of various types of information, the automatic processing of which is the object of talk/text mining technologies. [Ten]
Criticism of online talking and text messaging include concern that they substitute decent English with shorthand or with an almost totally fresh hybrid language. [11] [12] [13]
Writing is switching as it takes on some of the functions and features of speech. Internet talk rooms and rapid real-time teleconferencing permit users to interact with whoever happens to coexist in cyberspace. These virtual interactions involve us in ‘talking’ more loosely and more widely than ever before. [14] With chatrooms substituting many face-to-face conversations, it is necessary to be able to have quick conversation as if the person were present, so many people learn to type as quickly as they would normally speak. Some critics [ who? ] are wary that this casual form of speech is being used so much that it will leisurely take over common grammar; however, such a switch has yet to be seen.
With the enhancing population of online chatrooms there has been a massive growth [15] of fresh words created or slang words, many of them documented on the website Urban Dictionary. Sven Birkerts wrote:
"as fresh electronic modes of communication provoke similar anxieties amongst critics who express concern that youthfull people are at risk, endangered by a rising tide of information over which the traditional controls of print media and the guardians of skill have no control on it". [16]
In Fellow Merchant’s journal article Teenagers in Cyberspace: An Investigation of Language Use and Language Switch in Internet Chatrooms; Merchant says
"that teenagers and youthfull people are in the leading the movement of switch as they take advantage of the possibilities of digital technology, drastically switching the face of literacy in a multitude of media through their uses of mobile phone text messages, e-mails, web-pages and on-line chatrooms. This fresh literacy develops abilities that may well be significant to the labor market but are presently viewed with suspicion in the media and by educationalists. [14]
Merchant also says "Junior people tend to be more adaptable than other sectors of society and, in general, quicker to adapt to fresh technology. To some extent they are the innovators, the coerces of switch in the fresh communication landscape." [14] In this article he is telling that youthfull people are merely adapting to what they were given.
The following are common talk programs and protocols:
- AOL Instant Messenger (AIM)
- Apple Messages
- Camfrog
- Campfire
- Gadu-Gadu
- Google Talk
- I2P-Messenger (anonymous, end-to-end encrypted im for the I2P network)
- Internet Citizen’s Band (ICB)
- ICQ (OSCAR)
- Internet Relay Talk (IRC)
- MUD
- Paltalk
- RetroShare (encrypted, decentralized)
- SILC
- Slack
- Skype
- Talk
- Talkerymail also
- TeamSpeak (TS)
- The Palace (encrypted, decentralized)
- WebChat Broadcasting System (WBS)
- Windows Live Messenger
- XMPP
- Yahoo! Messenger No longer available
Talk programs supporting numerous protocols:
Web sites with browser-based talk services (also see web talk):
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